Peppi Salminen-Zhidkikh
Music & Science Master’s student, University of Jyväskylä
Music Technology student, Gradia
About me
My major is Music & Science, and my interests are game music and music technology.
In 2024, I wrote my bachelor thesis about generative game music research in the 2020’s.
Working with games and in the game industry aspires me because of its multiple opportunities.
Creative work, such as making music and SFX for games, is something I wish to do in the future.
Portfolio

Game project course JYU (2023)
Game: The Diamond Mafia by Cactusaurus Games
Role: Sound and audio design for the game, creating and editing sound effects, composing game music
Download the game demo:
https://santtuu.itch.io/the-diamond-mafia
Check out the video of ending credits! Or the longer test playthrough video.

Music for a game demo (2024)
Game: Winter game by Reeta Salminen (art & game design)
Role: Composing music for the demo
Check out the TikTok!
Generative music with Binaural Beats (2023)
Project: Final assignment of Music & Computing 1 course. Visual coding with Max MSP 8 software.
The composition was made with simple algorithms, that creates music and Binaural Beats.
Musicasting podcast
(2023-2024)
A podcast by musicology students
Role: Planning and conducting interviews (e.g. SysMus24 conference, Researchers’ night), recording and editing the episodes
Skills & Softwares
composing
editing
live mixing
sound/audio design
music production
- Ableton Live
- Pro Tools
- Audacity
- Max MSP
- VCV Rack 2
- MuseScore
- Ableton Push
